![]() ![]() We’re happy with the progress that we’ve made so far on the new Surface Grids. Anything discussed or shown may not be representative of the final release state of Surface Grids. Keep in mind this is a development log for a work-in-progress feature. If you haven’t seen it yet, check out our blog post from a couple of weeks ago (we’ll call that Dev Update #1) where we talk about our decision to delay Surface Grids in favor of a rewrite that will better meet our Quality Standards for Awesome Features. It also makes it possible to add tools like the laser, which is essentially just a fun way of heating up localized areas of a surface. In effect, it allows for more detailed and accurate surface simulation and more dynamic and interactive surface visuals. It’s a feature we’re developing for Universe Sandbox that makes it possible to simulate values locally across the surface of an object. Here’s our round two update on the development status of Surface Grids and Lasers.Ī primer on Surface Grids for anyone not familiar: Image: A work-in-progress view of temperature data for the Moon’s surface during Bombardment of the Moon simulation ![]()
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